Kristen "Kritter" Griffin
Technical Artist - Blizzard Ent. Diablo III
Krittersg@yahoo.com
- Knowledge of JavaScript, Java, C++, and MEL and Maya's API
- Detail Oriented
- Self motivated
- Hard Working
Education:
- 04-2003 Associate of Science in Computer Animation
Full Sail, Winter Park, FL
- Courses taken at St. Petersburg College, St. Petersburg, FL
Applicable Work Experience:
- Blizzard Ent: January 6th 2007 - Present
Duties have included:
- Assist in creating tools in Maya using the API + MEL scripting
- Assist in some character rigging including
- Physics - including some Havok
- Turbine Entertainment Software: October 1st 2003 - December 20th 2006
Duties have included:
- Organizing directory structure
- Character Rigging
- Vertex weighting using smooth skinning
- Asset integration
- Creation of degrade and physics objects
- Troubleshooting problems as they arise
- Finding where inefficiencies are in processes and coming up with solutions
- Creation of tools to speed up Artist productivity
- Special FX - including meshFX and particles
- Assisting artists with technical problems and questions
- Scripting utilizing Turbine's proprietary scripting system
- Making certain that the geometry is clean and efficient
Projects have included:
- Lord of the Rings Online
- AC2 Legions expansion pack
- Dungeons and Dragons Online
Programs used:
- Maya
- Photoshop
- Visual studio
- Perforce
Awards/Recognition:
04-2003 Full Sail Real World Education, Winter Park, FL
- Course Directors award for Shading and Lighting
- Perfect Attendance
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