Kristen "Kritter" Griffin
Technical Artist - Blizzard Ent. Diablo III
Krittersg@yahoo.com

  • Knowledge of JavaScript, Java, C++, and MEL and Maya's API
  • Detail Oriented
  • Self motivated
  • Hard Working
Education:
  • 04-2003 Associate of Science in Computer Animation Full Sail, Winter Park, FL
  • Courses taken at St. Petersburg College, St. Petersburg, FL
    • Java
    • C++
    • Javascript
Applicable Work Experience:
  • Blizzard Ent: January 6th 2007 - Present Duties have included:
    • Assist in creating tools in Maya using the API + MEL scripting
    • Assist in some character rigging including
    • Physics - including some Havok
  • Turbine Entertainment Software: October 1st 2003 - December 20th 2006 Duties have included:
    • Organizing directory structure
    • Character Rigging
    • Vertex weighting using smooth skinning
    • Asset integration
    • Creation of degrade and physics objects
    • Troubleshooting problems as they arise
    • Finding where inefficiencies are in processes and coming up with solutions
    • Creation of tools to speed up Artist productivity
    • Special FX - including meshFX and particles
    • Assisting artists with technical problems and questions
    • Scripting utilizing Turbine's proprietary scripting system
    • Making certain that the geometry is clean and efficient
    Projects have included:
    • Lord of the Rings Online
    • AC2 Legions expansion pack
    • Dungeons and Dragons Online
    Programs used:
    • Maya
    • Photoshop
    • Visual studio
    • Perforce
Awards/Recognition: 04-2003 Full Sail Real World Education, Winter Park, FL
  • Course Directors award for Shading and Lighting
  • Perfect Attendance